NEMESIS - The beginning of the MSX Saga
!
Essential links :
Midi
from Nemesis
Complete
map
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(text initially written by Erikrom, restructured and completed by
mars2000)
Nemesis, a peaceful planet, similar to the Earth, is in serious
danger, as it is attacked by its amoeboid enemies of the Galaxy
Bacterion. To save the planet, the Big Council of Nemesis has
decided to send a prototype of spaceship, the Vic Viper or Warp
Rattler. James Burton, a 17 year old pilot, is choosen and his
goal is Xacrous, the Bacterions vessel.
By releasing this first Megarom of 128 kb in 1986, Konami starts
a brilliant serie of shoot 'em up and , imposes a new standard of
quality and gameplay. On the other hand, the SCC soundchip will
make its appearance only with Nemesis 2 to give a remarkable
sound to this saga. However, there is a Nemesis 1 version with
additionnal SCC fun; you can find it in a Konami compilation,
only released in Japan : GAME COLLECTION 3. Hackers have
succeeded to extract Nemesis to create a Megarom with SCC musics.
From time to time, a saving blue capsule enables you to eliminate in a wink all the enemies present on the current screen. A multitude of weapons is available by the famous system of power up, which is still used today for all the good shoot'n up and are materialized by red capsules.
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Another characteristic of this shoot 'em up is the
addition of hidden passages, they are
not easy to find and require to explore all the so
twisted corners of the game. Their access allows to play very cool bonus levels, full of points, materialized by yellow capsules, and lives, materialized by green capsules. In the absence of any save system, these gratis lives become essential to enjoy the end of the game. This end remains nevertheless very difficult to reach as the difficulty level is so high. |
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If you want to play this game by giving him a rather
comic look, think of inserting Twinbee in slot 2:
your Vic Viper will be transformed into Twinbee and the
various capsules will become bells! Incredible ! Alas,
this trick does not work with the SCC version ... |
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| The weapons | |||||||||||||||||||||
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Thanks to the power-ups system, your shooting can be doubled (DOUBLE) or replaced by a powerful LASER. | ||||||||||||||||||||
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Besides, missiles (MISSILE) and two options (OPTION) can reinforce your fire power and you can acquire a protection shield (? or SHIELD). Your SPEED can also be modified. | ||||||||||||||||||||
In the ROM versions of the game, you can enter
passwords in pause mode (F1). Instructions for most of
them : F1 + password + ENTER + F1. Note that you can't
combine 2 or more passwords at the same time and that
they can't be used only once, with exception for SPEEDUP
and DOWN
There are also passwords that give all the weapons in a specific stage, they are indicated here below. |
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| The walkthrough |
Here's a walkthrough that describes each of the 8 normal stages and 4 bonus stages. Note that each normal stage starts with a pre-stage, which allows to upgrade your spaceship. | ||||||||||||||||||||
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Stage 1 comes with volcanos in
full activity and includes the first obligatory passage
to access in stage 4 to the 3rd bonus stage. Password to get all the weapons(can be used only once) : MOMOKO |
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Each normal stage ends in a fight against a boss. For stages 1 to 6, it's always the same enemy spaceship. If you use the secrets passages, you can avoid the bosses of stages 2 to 4. | ||||||||||||||||||||
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Stage 2 is full with clumsy rocks
and includes the passage towards the 1st bonus stage. Password to get all the weapons(can be used only once) : CHIE |
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The 1st bonus stage allows to avoid
enemies at the end of stage 2. Password to get all the weapons(can be used only once) : KINOYO |
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In stage 3, you'll meet aggressive
Easter Island statues and find a passage towards the 2d
bonus stage. Password to get all the weapons(can be used only once) : AKEMI |
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The 2d bonus stage allows to avoid
enemies at the end of stage 3. Password to get all the weapons(can be used only once) : HISAE |
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Back to volcanos with stage 4,
actually stage 1 upside down ! You'll find here the 2rd
and 3rd passages towards the 3rd bonus stage. Password to get all the weapons(can be used only once) : SYUKO |
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The 3rd bonus stage allows to avoid
enemies at the end of stage 4. Password to get all the weapons(can be used only once) : MIYUKI |
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All things get worse with stage 5
and its broken loose skeletons. Password to get all the weapons(can be used only once) : CHIAKI |
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Stage 6 is haunted by strange space
tentacles. Password to get all the weapons(can be used only once) : NORIKO |
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Stage 7 is intriguing with its
disturbing cells and includes the passage towards the 4th
bonus stage. Password to get all the weapons(can be used only once) : SATOE |
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The 4th bonus stage is your last
opportunity to get additionnal points and lives. Password to get all the weapons(can be used only once) : YOHKO |
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The game culminates with stage 8,
where you attack the Bacterions vessel. Password to get all the weapons(can be used only once) : YASUKO |
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After you have defeated the last boss, your mission is finished, you get out fastly from the Bacterions spaceship that is going to explode. Nemesis is saved and the Vic Viper has proved its power of fight. | ||||||||||||||||||||
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